This section is here for those who might be interested in doing custom scripting, or interested in how the code works. This is useful for using the game controller to select menu options, so you don't have to keep switching between mouse and game controller while you're playing. There is a now a new setting, "emulate mouse", which will map a joystick button to mouse clicks. This should help when deciding which button, pad or axis to use with each setting or action.įor any who might have been familiar with previous versions of this mod, Sauerbraten's new 3d menus have allowed me to implement some new features. This will cause the joystick events to be displayed in the console as buttons are pressed or axes are moved. I recommend that you first set show events to yes before setting the other properties. Simply type /joymenu in-game to see the following menu:įrom this menu you can configure all of the joystick settings. Users can now configure game controllers using the intuitive menu-driven interface.
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